Digital Fabrics and Patterning

17 Jan

The patterning starts with a curved surface, some geometry to indicate edges and value ranges for the circles sizes and tolerance parameters. The pattern begins placing circles at a point near the edge. Each subsequent circle tries to stay as near to the nearest edge geometry at possible. The circle’s size is determined using this nearness and the local curvature of the surface. Curvier areas get small circles and flatter areas larger, both to help with accurately approximating the surface and to ensure flexibility where it is needed and efficiency of pattern where it is not.

Every time a bend or elbow is encountered in the surface edge, a small gap will be left in the pattern. Gaps will also occur near the middle distances between edges where the placement of the next circle is less certain. After the first level of pattern has been created, these open areas are infilled with smaller circles to ensure complete coverage, and to create a more interesting aesthetic pattern.

One of the goals of the circle patterning system is to be able to adapt it to any surface, at any size. This means that future articles of clothing can be produced using the same algorithm, this could be taken a step further into absolute customization by using a body scan to make a bespoke article of clothing, 3D printed to exactly fit that person only.

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