Archive by Author

3D Printed Record

13 Feb

3D printing has received a lot of attention lately. Rightly so, as it’s been utilized to make everything fromfine art to athletic equipment to human cells. While so-called additive manufacturing is a promising process, there’s still room for improvement. Amanda Ghassaei set out to illustrate that and push 3D printing to its current limits by creating her own long-playing records. After converting digital audio into a 3D model, Ghassaei was able to ‘press’ her own ‘vinyl’ using an Objet printer, one of the best models on the market: 600dpi in the x and y axes and 16 microns in the z axis. But that still leaves the Objet at least an order of magnitude or two away from the resolution of a real vinyl record. That means the audio on the records she created is very low resolution, with a sampling rate of 11kHz (a quarter of typical mp3 audio) and 5-6bit resolution (less than one thousandth of the resolution of typical 16 bit audio). With all that said, the record still clearly sounds like Nirvana’s “Smells Like Teen Spirit”. Digital music piracy is a hot topic that shows no signs of cooling down. With vinyl’s enduring popularity, will physical music piracy ever become an issue? 3dprintedrecord-post

Advertisements

Mediating Mediums – The Digital 3d

2 Apr

Mediating Mediums – The Digital 3d from Greg Tran on Vimeo.

emerging objects

13 Mar

a pioneering design and research company that specializes in designing and 3D printing objects for the built environment

emerging objectsread more …

UNFOLD design studio

27 Feb

project: L’Artisan Electronique

 

l’Artisan Electronique, complete from Unfold on Vimeo.

Paper 3D Portraits by Bert Simons

9 Feb

objectology

30 Jan

CoDeLab

26 Jan

READ IT

triangulation blog

22 Jan

TRIANGULATION BLOG

colllection of varied polygonal applications

bauhaus folding

22 Jan

Albers assesses work from his Preliminary Course at the Bauhaus, 1928-1929.

Bend the Rules of Structure

19 Jan

(an excerpt of lecture given by Haresh Lalvani at the Noguchi Museum, 2005; Video by Victor Acevedo)


The expensive–and comparatively slow–press brake machine could be made obsolete by Milgo/Bufkin’s AlgoRhythms Technologies. Photo:Robert Polidori for Metropolis

 

 

 

 

 

 

 

 

 

The computerized water jet cutter (above) and the laser cutter, some of the factory’s sophisticated fabricating tools. Photo: Robert Polidori for Metropolis

Following is the article from Metropolis magazine, June 2003, describing Lalvani’s collaboration with
Milgo Bufkin,
 read more...

Architecture: Realtime Physics for Space Planning

19 Jan




This is a preview of a parametric conceptual design tool for architectural practice that I have been developing at NBBJ. I wanted to develop a system that allows designers to quickly organize and understand complex architectural programmes in three dimensions.

It is an advancement of the traditional bubble diagram; it solves adjacency requirements automatically and suggests planimetric and sectional relationships. The resulting diagrams are not formal solutions; they are simply organizational diagrams with solved adjacencies and accurate required areas. The diagrams are raw materials, meant to be manipulated sculpturally, or even squeezed into a formal container.

Technical Information
The tool was created in the Grasshopper plug-in for Rhino. Custom components, written in VB.NET, read programme data directly from Excel into Grasshopper. The tool uses the Kangaroo engine for realtime spring dynamics simulation.

unFOLDing Azadi Tower: early algorithmic design – 1971

19 Jan

unFOLDing Azadi Tower: Reading Persian Folds Through Deleuze
by Biayna Bogosian

Sometimes the veins in marble are the pleats of matter that surround living beings held in the mass, such that the marble tile resembles a rippling lake that teems with fish. Sometimes the veins are innate ideas in the soul, like twisted figures or powerful statues caught in the block of marble. Matter is marbled, of two different styles.” [p.4]

read more …

Interactive Modeling of City Layouts using Layers of Procedural Content

17 Jan

Digital Fabrics and Patterning

17 Jan

The patterning starts with a curved surface, some geometry to indicate edges and value ranges for the circles sizes and tolerance parameters. The pattern begins placing circles at a point near the edge. Each subsequent circle tries to stay as near to the nearest edge geometry at possible. The circle’s size is determined using this nearness and the local curvature of the surface. Curvier areas get small circles and flatter areas larger, both to help with accurately approximating the surface and to ensure flexibility where it is needed and efficiency of pattern where it is not.

Every time a bend or elbow is encountered in the surface edge, a small gap will be left in the pattern. Gaps will also occur near the middle distances between edges where the placement of the next circle is less certain. After the first level of pattern has been created, these open areas are infilled with smaller circles to ensure complete coverage, and to create a more interesting aesthetic pattern.

One of the goals of the circle patterning system is to be able to adapt it to any surface, at any size. This means that future articles of clothing can be produced using the same algorithm, this could be taken a step further into absolute customization by using a body scan to make a bespoke article of clothing, 3D printed to exactly fit that person only.

michael hansmeyer column project

17 Jan
columns

recursive mesh

Column prototype - interior of negative space
 read more ...

Printing Chairs From Recycled Fridge Plastic

12 Feb

Printing Chairs From Recycled Fridge Plastic

Dutch artist Dirk Vander Kooij employs 3d printing to build a collection of chairs out of one endlessly long plastic string which was extracted from old refrigerators. Dirk programmed his 3d printer to create chairs of various sizes, colors and stripes.

 

Endless from Dirk Vander Kooij

real rigid origami

30 Jan

performative architecture – 100 triangles

30 Jan

form finding reads

30 Jan

a3lab

a3lab

Germany, frankfurt

Born in Thessaloniki, Greece. Asterios Agkathidis studied architecture in Thessaloniki and the RWTH Aache, completing his postgraduate studies in Advanced Architectural Design at the Städelschule, Frankfurt in 2001. He became a partner in the architectural practice b&k+ in Cologne until 2004, then at VMX architects, Amsterdam until 2005. He later founded the architecture and research laboratory a3lab Frankfurt-Thessaloniki. Teaching and lecturing experiences include adbk Nuremberg, TU Darmstadt, the University of Thessaloniki, the FH Bielefeld, the Columbia Univ. NY and the Städelschule. Today he is visiting associate professor in the Lebanese American University.
Website: a3lab.org

books by asterios agkathidis

click to read:


transformable models

27 Jan

http://vimeo.com/2840704

experiments by Daniel Piker